Dreieck_a = 1.1 (slider from 0 to 5, step 0.1)
Dreieck_b = 2.5 (slider from 0 to 7.5, step 0.1)
Drehwinkel = 2.2689280275926285 rad (slider from 0 to 1.5707963267948966, step 0.017453292519943295)
A = Intersect(xAxis, yAxis)
c = Circle(A, Dreieck_a)
d = Circle(A, Dreieck_b)
B, C = Intersect(c, xAxis)
D, E = Intersect(d, yAxis)
Vieleck1, e, b, a = Polygon(B, A, E)
f = Circle(B, A)
g = Circle(A, B)
h = Circle(A, E)
k = Circle(E, A)
i = OrthogonalLine(E, b)
j = OrthogonalLine(B, xAxis)
F = Intersect(f, j, 1.0)
G, H = Intersect(g, yAxis)
I, J = Intersect(h, xAxis)
K = Intersect(k, i, 1.0)
Vieleck2, a_1, j_1, k_1, e_1 = Polygon(A, J, K, E)
Vieleck3, a_2, g_1, f_1, b_1 = Polygon(A, G, F, B)
p = Circle(B, E)
q = Circle(E, B)
l = OrthogonalLine(B, a)
m = OrthogonalLine(E, a)
L, M = Intersect(p, l)
N = Intersect(q, m, 1.0)
Vieleck4, b_2, e_2, n, l_1 = Polygon(B, E, N, L)
r = Line(K, A)
s = Line(E, N)
t = Line(J, s)
c_1 = Line(E, xAxis)
d_1 = Line(N, yAxis)
h_1 = Line(L, c_1)
i_1 = Line(B, yAxis)
m_1 = Line(B, l_1)
n_1 = Line(G, m_1)
O = Intersect(r, n_1)
P = Intersect(r, m_1)
Q = Intersect(r, t)
R = Intersect(r, s)
S = Intersect(c_1, i_1)
T = Intersect(d_1, h_1)
p_1 = Line(T, S)
U = Intersect(s, p_1)
V = Intersect(m_1, p_1)
Vieleck5, v, l_2, t_1 = Polygon(L, T, V)
Vieleck6, u, t_2, n_2 = Polygon(T, N, U)
Vieleck7, v_1, s_1, b_3 = Polygon(S, B, V)
Vieleck8, u_1, s_2, e_3 = Polygon(S, E, U)
Vieleck9, k_2, e_4, r_1 = Polygon(E, R, K)
Vieleck10, a_3, j_2, q_1 = Polygon(J, Q, A)
Vieleck11, k_3, j_3, q_2 = Polygon(J, Q, K)
Vieleck12, r_2, a_4, e_5 = Polygon(A, E, R)
Vieleck13, f_2, g_2, o = Polygon(G, O, F)
Vieleck14, a_5, p_2, b_4 = Polygon(P, B, A)
Vieleck15, p_3, f_3, b_5 = Polygon(F, B, P)
Vieleck16, a_6, g_3, o_1 = Polygon(G, O, A)
c_2, d_2 = AngularBisector(u, v)
h_2, i_2 = AngularBisector(v_1, u_1)
W = Intersect(d_2, n)
Z = Intersect(h_2, a)
Vieleck17, n_3, w, t_3 = Polygon(W, T, N)
Vieleck18, t_4, w_1, l_3 = Polygon(W, L, T)
Vieleck19, e_6, z, s_3 = Polygon(Z, S, E)
Vieleck20, s_4, z_1, b_6 = Polygon(Z, B, S)
u_2 = Vector(K, S)
E' = Translate(E, u_2)
R' = Translate(R, u_2)
K' = Translate(K, u_2)
Vieleck9', k', e', r' = Polygon(E', R', K')
E'' = Rotate(E', Drehwinkel, K')
R'' = Rotate(R', Drehwinkel, K')
K'' = Rotate(K', Drehwinkel, K')
Vieleck9'', k'', e'', r'' = Polygon(E'', R'', K'')